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Project Showcase

On 22, Apr 2019 | In | By Kyle

We Live in an Ocean of Air

We Live in an Ocean of Air is a multi-sensory immersive installation illuminating the fundamental connection between animal and plant. Step through the canvas and share a breath with the giants of the plant kingdom.

This multi user VR experience premiered at Saatchi gallery London Dec 7th – 5th May 2019.

‘We Live in an Ocean of Air’ has been created by London based immersive art collective Marshmallow Laser Feast in collaboration with Natan Sinigaglia and Mileece I’Anson.

Everyone is happy were tasked with developing a VR enabled avatar system that would allow guests to see each other, themselves and their relationship with the environment.  As well as following design and art direction this had to integrate a very special blend of sensing technologies including body tracking, heart rate monitors, and breath sensors.

Marshmallow Laser Feast:
Barnaby Steel, Ersin Han Ersin and Robin McNicholas

In collaboration with
Natan Sinigaglia and Mileece I’Anson

Executive Producer: Eleanor (Nell) Whitley (MLF)
Senior Producer: Mike Jones (MLF)
Producer: Anna Firbank (MLF)

Executive Producer: New Balloon
Executive Producer: Josh Ponte
Executive Procucer: Ginny Galloway

Technical Director: Louis Mustill
Concept Advisor: Sam Smit
Botany Advisor: Dr. Jo Elworthy
Respiratory Physiology Advisor: Prof. Michael Depledge
User Experience Designer: Mimi Poskitt
Visual direction and graphics programming: Natan Sinigaglia
Sound design, plant bio-data capture and composition: Mileece I’Anson
System design and graphics programming: checksum5 and VVVV: Elias Holzer, Joreg, Sebastian Gregor, Tebjan Halm
VVVV Developer: Will Young
VVVV Developer: Randall Vazquez
Fluid Simulation Design: Johannes Timpernagel
Graphics Programming: Kyle McLean
Technical artist: Adam Heslop
Electronics Engineer: Sean Malikides
Product Designer: Tom Forsyth
Chief Tinkerer: Arron Smith

Studio Manager: Alexa Romanoff
Finance Controller: Ana Salustiano
Production Assistant: Nicole O’Flynn

Multisensory Design and Olfactive system: The Feelies
Creative Director: Grace Boyle
Perfumer: Andreas Wilhelm
Product Designer: Martyn Carter
Electronics Designer: Karl Wustrau

VoodooVR – Engineered immersive experiences:
Alec Lane & Jan Breens
Onsite Operations Manager: Thomas Robson
Technician: Adi Wiedersheim Sendagorta
Technician: Thomas Begley
R&D Point Cloud Scans: Egmontas Geras

Environment VFX: Lexhag
VFX Producer: Toby Matthews
VFX Coordinator: Rachael Gordon
VFX Supervisor: Jonathan Hancock
3D Digital Artist: Sam Hunt
Junior 3D Generalist: Dwayne Green
Head of 3D: Sandy Heslop
Houdini Technical Artist: Lewis Saunders

Promo VFX Animation: Erik ferguson
Promo VFX Technical Director: Ole Geir Eidsheim
Promo Modelling: Mads Ringdal and Erik Ferguson
Promo Sound Design: James Bulley
Set Design & Fabrication: MDM Props
Voice Over Artist: Verity Henry
Costumier: Graham Burn
Sponsorship Lead: Matt Glover

Brand Consultancy: Pollitt & Partners
Digital Director: Perry Mason
Account Director: Libby Smart
Copywriter: Shona Williams
UX/UI Designer: David Williams
Frontend Developer: Dan Court
Motion Designer: Jack Rogers
Motion Designer: Connor McCracken