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Instance Noodles Toolkit

On 08, Dec 2016 | No Comments | In | By Kyle

Instance Noodles Toolkit

Wait what?

Instance Noodles is our publicly released free vvvv library to quickly prototype visual applications that run on the ferocious power of modern graphics cards.  It enables a hyper fast visual workflow for what’s known as GPGPU programming as well as modules that create and manipulate 3D geometry. In a nutshell GPGPU allows us to use the graphics card beyond it’s traditional role of drawing things to compute quite a few general algorithmic feats, and accomplish data wrangling that in many cases is orders of magnitude faster then traditional CPU based programming, particularly when dealing with massive arrays.

Who uses it?

After starting out as a research project, we now use it ourselves for most projects in-house (see most recently The Art Of Intelligence).  It’s also been spotted in the wild being used by a pretty cool range of realtime graphics practitioners all over the world.  Here’s some of our favorite to date:

Impressive Party visuals in Ibiza

Fulldome Shows in Montreal

Virtual Reality Touring Shows in Belgium/France/Germany/Czech Republic

Art Installations in Bratislava

Branding in Madrid

Crazy Code Art in London

+ at least two Masters Thesis that we know of

IMMERSIO

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Impressive Party visuals

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Fulldome Shows

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On 15, Feb 2016 | No Comments | In | By Kyle

Realtime AV direct to 360 VR video.

This is actually pretty cool- try this on your phone if you can! You should be able to control the camera angle just by pointing your phone anywhere. If you have a sec check it out & let me know if it works, and if not what your phone/os is. Realtime AV (vvvv + vvvv4Live + Ableton) straight to 360 video.#vvvv #dx11 #vvvv4Live #instancenoodles #live #realtime

Native Facebook version:

This is actually pretty cool- try this on your phone if you can! You should be able to control the camera angle just by pointing your phone anywhere. If you have a sec check it out & let me know if it works, and if not what your phone/os is. Realtime AV (vvvv + vvvv4Live + Ableton) straight to 360 video.#vvvv #dx11 #vvvv4Live #instancenoodles #live #realtime

Posted by Kyle McLean on Friday, 27 November 2015

On 01, Jul 2015 | In | By Kyle

Kinect2 Weissenborn Guitar Performance

Live capture of a performance using Kinect2 and a Weissenborn guitar.  The event theme was Prayerformance.

All music, visuals & coding by Kyle McLean.

Curl Noise Curl Noise

On 24, May 2015 | In | By Kyle

Curl Noise

We’ve created a number of realtime compositions designed to be an accompaniment to audio of various styles.  This one involves some very interesting mathematics known as ‘curl noise’, resulting in fluid like forms arising in endless and hypnotic variations.

On 23, Nov 2014 | In | By Kyle

Art Aquarium

Art Aquarium is an interactive experience to help inspire and educate children about the importance of sustainable seas.

Through creativity and technology, guests at SEA LIFE Sydney & Melbourne Aquariums have the opportunity to draw their own undersea creature and add their unique artwork to a digital underwater world filled with colorful and vibrant aquatic animals.

 

 

On 23, Jan 2014 | In | By Kyle

Virtual Reality DJ Experience

We were asked to create a pop up experience for BIGSOUND 2013’s Music + Design exhibition.  We took advantage of this blank slate creative project to produce our first VR experience, a virtual reality DJ setup using an Oculus Rift development kit and a real world Midi controller piped in to VR land via webcam.  Was a really interesting experience to develop for VR and I think it’s safe to say we are hooked.  The video includes some user commentary, as VR is a bit hard to ‘get’ from a web video.

Software used was Live, Max for Live & VVVV

VR programming, content & editing: Kyle McLean

Exhibition Curator: Romy Willing

Camera: Stewart Tyrel

Kinect 2 Research Kinect 2 Research Kinect 2 Research Kinect 2 Research Kinect 2 Research Kinect 2 Research

On 24, Nov 2013 | In | By Kyle

Kinect 2 Research

Having been selected for Microsoft’s Kinect for Windows Developer Preview Program, we got to enjoy early access to a Kinect 2 sensor.  Here are some real time interactive renderings.